Devlog for v1.0
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Changed from the pixelated real person's animations into hand-drawn pixelart animations (by me).
4 frames for the ASL sign "WEIRD" took me around 40 minutes and around 5 minutes to place them in correct positions in the animation loop, so it took roughly 10 minutes for every frame of 75 x 60 pixels ^^;
I'm fairly satisfied with my rough pixelartworks which I believe are legible for any ASL users. Please give me constructive feedback if it is not the case or of other bugs ;)
The next step would be to find out why there is no animation if the mouse hovers between animations, but it is fine again when the mouse hovers above the dialogue choice box.
Files
Thread_dialogue_choice_sign_language_animation_prototype_v1.0_by_umeboshilover.zip 16 MB
19 days ago
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Thread
Prototype of dialogue with ASL animations as choices - developed for "Unpolished Jam #3"
| Status | Prototype |
| Author | umeboshilover |
| Genre | Adventure |
| Tags | 2D, No AI, Pixel Art, Prototype, sign-language, Singleplayer |
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